- Designing a Game 101
- Key Features
- Some good thoughts on MMO's
- City Design
- New Character Experience.
- Classes or no classes.
- Spell / Ability Theory
- Buffs and Debuffs
- Attributes
- Gear
- Resists
- Game Dissection - Travian
- Drawing Board - Character Development
- Interesting idea...
- Latest Concept: Skill Trees
- Combat Skill Trees
- Play to Crush Brainstorm
- PVE and Solo Brainstorm
- Maj