PDA

View Full Version : OH MY GOD!


Drekor
08-19-2005, 01:01 AM
http://www.guildvsguild.com/nuke/modules/media/pafiledb.php?action=file&id=276

DARKFALL! WOOOOO :smile_ok:

Slak
08-19-2005, 01:18 AM
wewt

Diraker
08-19-2005, 02:03 AM
wow is that really darkfall? it's looks fps-ish; I like it.

Whisper
08-19-2005, 02:07 AM
That guy was getting jacked up. I hope those are non-optimized graphics...looked a little cheesy, and that 1st person isn't the only perspective option.

Looks neat as hell though...the blood flying everywhere was pretty awesome.

Mutt
08-19-2005, 02:51 AM
They always do a final touch up of art right before gold release. Not a fan of the hands while moving but love the blood on the screen.

Maj
08-19-2005, 02:59 AM
Damn I saw a hand. Not buying it.

Seriously tho, dont have alot to say except it looks like its not a dead game. One thing Im wondering is if that was a player build city. If it was, nice..

Slak
08-19-2005, 06:08 AM
Ya, as for the gfx what can i say i play shadowbane, but that thing that guy cast that made the big explosion was definatly very cool.

Aradorn
08-19-2005, 07:58 AM
hes using the same flat panels i use =D go me!!!

this is definately awsome vid play =D

Nadric
08-19-2005, 01:51 PM
Damnit! I can't watch this on these lame Gov. computers >.<

Spawl
08-19-2005, 02:13 PM
Here is the official post from Tasos on their website.

The video isn't that old. It's a leak that we decided to own up to and Deyth

was given permission to show it. There are probably more of them. I believe this was taken using a digital camera during some playtesting.

Some things that we need to explain about what you're looking at:

The characters showing in the video are not NPC guards, they're player characters that we use for testing. You can make out some NPCs standing behind the tables in the marketplace in the background.
The staff isn't a melee weapon and that's why the character wielding it is in first person. It's a dwarven mage staff and that's why it looks so compact and solid like a mace. If the character switched to a melee weapon he would have gone into third person.
The first person hands and art in general that you see in the video are temps and so is the movement, the distance from the viewer, the animation etc.
Casting time and the casting bar are disabled in this instance for testing purposes.
Graphics are improved, and will be further improved from what you see in the leaked video
The health bar contains an insane amount of hitpoints for the testing of the battle system and that's why you don't see much of a change on it
Many of the things you see in this video are temporary, other things are not activated, or showing, or optimized.
We would have preferred an official release for the first Darkfall gameplay video but this is out there now, it's Darkfall, so there you go.

Ablate
08-19-2005, 02:24 PM
Interesting, looks morrowind-ish.

Mutt
08-19-2005, 03:00 PM
Interesting, looks morrowind-ish.
which is a plus

Konrad
08-19-2005, 03:10 PM
Nice...a definite pants party.

Ablate
08-19-2005, 07:47 PM
Depends on if it can handle a large population as to whether it's a plus or not.

Maj
08-19-2005, 07:51 PM
Remarkable how Ablate always finds the negative side of everything.

Drekor
08-20-2005, 12:56 AM
I'm really hoping you can choose to play in 3rd person even with spell casting =\

Ablate
08-20-2005, 01:19 AM
If you never get your hopes up, you're never disappointed maj!

Spawl
08-20-2005, 05:24 AM
I'm really hoping you can choose to play in 3rd person even with spell casting =\

No, you cant. Everyone will be in first person except when in melee, then you are in a very tight third person view. You have to aim spells and ranged weapons as well.

It is really going to suck to try to aim a healing spell at a team mate only to find you healed the enemy.

Drekor
08-20-2005, 05:38 AM
Targetting heal spells like that is wierd... I can understand targetting projectiles like that but heals usually aren't projectiles.

Mutt
08-20-2005, 05:51 PM
If you never get your hopes up, you're never disappointed maj!
Ablate makes a good drinking buddy.

Slak
08-25-2005, 04:28 AM
How cool would that bridge be to have ranks of archers on the other end lobbing arrows at the enemy. Hopefully itll be awesome.

If its anything like Mount and Blade Ill be happy. if 2 ammatuer devs can make a decent combat system i dont see why they couldnt.