View Full Version : SB2 to use Unreal Game Engine?
Two new positions opened for Wolfpack:
http://www.wolfpackstudios.com/technicalartist.shtml
http://www.wolfpackstudios.com/seniormmoworldbuilder.shtml
Ashens website dedicated to the discussion of MMO theory with long time MMOers?
Interesting.
GuilT
10-28-2005, 09:05 PM
Hmm thats interesting... i tend to prefer the way blizzard does thing, not sure tho if their engine is for rent but i do like the 'seamless' flow with very few loading screens. It'd sure make a pretty game tho, and hell maybe if the WP programming butchers dont destroy the Unreal engine code it'll be stable!
lol ya right ;)
Nadric
10-28-2005, 10:22 PM
Shouldn't "A Ubisoft Company" read "An Ubisoft Company"?
Nadric
10-28-2005, 11:42 PM
Im smert
Kydorias
10-31-2005, 10:53 AM
Shouldn't "A Ubisoft Company" read "An Ubisoft Company"?
No. The use of "A" or "An" depends on the way one phonetically pronounces the following word. If the phonetic sound is a vowel, then you would use "An". If the phonetic sound is a consonant, then you would use "A".
Since "Ubisoft" begins with a phonetic consonant, "Yew-bee-soft", the correct article to use is "A".
Similarly, even though the word "honest" begins with a consonant, you would still use "An" since the "H" is silent and therefore the phonetic pronunciation of the word begins with a vowel.
A Ubisoft Company.
An honest man.
Nadric
10-31-2005, 04:36 PM
Wtf? It's pronounced "Yew-be-soft"?
Wtf? It's pronounced "Yew-be-soft"?
If it makes you feel any better you can pronounce it "Oooo-be-soft".
As long as they dont use the Arcane Engine I will be a happy boy.
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