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View Full Version : SB2 to use Unreal Game Engine?


Mutt
10-28-2005, 08:10 PM
Two new positions opened for Wolfpack:
http://www.wolfpackstudios.com/technicalartist.shtml
http://www.wolfpackstudios.com/seniormmoworldbuilder.shtml

Ashens website dedicated to the discussion of MMO theory with long time MMOers?

Interesting.

GuilT
10-28-2005, 09:05 PM
Hmm thats interesting... i tend to prefer the way blizzard does thing, not sure tho if their engine is for rent but i do like the 'seamless' flow with very few loading screens. It'd sure make a pretty game tho, and hell maybe if the WP programming butchers dont destroy the Unreal engine code it'll be stable!

lol ya right ;)

Nadric
10-28-2005, 10:22 PM
Shouldn't "A Ubisoft Company" read "An Ubisoft Company"?

Maj
10-28-2005, 11:10 PM
cool find detective.

Nadric
10-28-2005, 11:42 PM
Im smert

Kydorias
10-31-2005, 10:53 AM
Shouldn't "A Ubisoft Company" read "An Ubisoft Company"?

No. The use of "A" or "An" depends on the way one phonetically pronounces the following word. If the phonetic sound is a vowel, then you would use "An". If the phonetic sound is a consonant, then you would use "A".

Since "Ubisoft" begins with a phonetic consonant, "Yew-bee-soft", the correct article to use is "A".

Similarly, even though the word "honest" begins with a consonant, you would still use "An" since the "H" is silent and therefore the phonetic pronunciation of the word begins with a vowel.

A Ubisoft Company.
An honest man.

Nadric
10-31-2005, 04:36 PM
Wtf? It's pronounced "Yew-be-soft"?

sema
10-31-2005, 04:56 PM
Wtf? It's pronounced "Yew-be-soft"?

If it makes you feel any better you can pronounce it "Oooo-be-soft".


As long as they dont use the Arcane Engine I will be a happy boy.